Soundtrap Used for Collaborative Game Production at the National Girls Learning Code Day in Canada

Soundtrap was recently used for collaborative game production at the National Girls Learning Code Day. In this collaborative experience, learners worked together to build a video game that addresses a social or environmental issue and works towards change. Learners explored the game industry by experiencing what it’s like to work on different project teams, within a variety of roles. As a group, they tracked through the game development process together – from pre-production to post.

After brainstorming a game idea, and creating a collective Game Design Document (GDD), learners worked in smaller teams to complete assignments using a variety of tools, programs, and languages. This included an audio team/station where learners used Soundtrap to create background music and sound effects for their levels. Each team of learners collaborated on 2 of 3 game production elements, including game-building, audio, and artworks.

The Winnipeg Chapter rocking it!

The learning outcomes from the day were:

  • Use technology to create social change
  • Better explain the game development process
  • Apply personal interests and skills within the game industry
  • Work with a team to find creative solutions to problems
  • Create a collaborative video game in Scratch
  • Use the tools, languages, and programs learned to keep coding

There were approximately 700 parent/child pairs participate, with the theme of “Declining Bee Population.” Participants shared photos and stories online using #GLCCodeDay.

Composing music & sound effects for their games.

 

“Learning game design with my little one at @learningcode today. Creating a great background music is harder than you may think!”
~Allen Lau

Here are a few example levels that were created:

Barrie Remix 3
Avaani’s First Game – Honey Hunt
Show Me the Honey
Save the Bee!

 

 

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